Semester 2 Week 4 (2/7-2/13)
Last week I became a third wheel. I didn't have a specific focus for my work and if felt like I was playing a supporting role in all of my tasks. I found myself with plenty to do but worried about running out of tasks to do which depending on the project is a great or terrifying occurrence. I don't think that the project I am on is off track but sometimes we struggle to declare all of our tasks at the start of the week and I try to be careful how much work I assign to myself. Another factor is that now that I am in charge of QA I get assigned fewer programming tasks so that I don't get overloaded with work.
This last week has been all about feelings. I've always worried about how good I am at programming and how much time I spend working. Most of the time I can push these fears away because I know that I am not an objective judge of my own work. Both teams that I have worked on this semester have really helped me feel like I am contributing meaningful work and driven away much of that feeling.
The criteria for our midterms deliverable that terrifies me most is a stable tested build. Not because we won't have it but because it means we will have our whole tutorial and over-world level progression done and figured out and stable and tested. I simply don't know if I can imagine that and that freaks me out whether or not it is actually a problem. Overall I think that we are mostly on track to reaching our midterm goals though the implementation of the over-world has really thrown a wrench into what the game looks, feels and plays like.
No comments:
Post a Comment