This week was very important because this was the last chance to challenge the first stage before the break. Missing this deadline would have left us with 5 weeks to complete the rest of the game we chose. Knowing this we focused ourselves on hitting every item we had failed to finish for last week, we also improved our prototypes.
I also made the GIFs of the Plant game for the presentation, this was an interesting and sometimes frustrating experience. Learning how to make GIFs and how to use fraps was simple but figuring out the little eccentricities was an annoying task. In the end though I came away with enough good gameplay footage to make two satsifying GIFs.
The decision for which game we would go forward with was the hardest decision we had to make so far. We each made our case for our currently favored game, we were just barely in favor of the Mech game. The next step we took was to formally cast our votes in light of the previous cases we had made. It came down to a 2-2 split between the Mech game and the Finnish game, Aidan was the deciding vote. In the end we went forward with the Mech game.
Also Kody made an amazing piece of concept art for the Mech game.
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